Escape The Tsunami Wins Planner
A practical spend order from Win 1 to Glacier Bear.
The Wins planner turns Escape The Tsunami currency into a shopping list. Wins come from finishing courses; spending them badly is the most common soft lock after slow training.
Default spend order
| Wins on hand | Buy / unlock | Why |
|---|---|---|
| 1 | Speedy | First real multiplier |
| 2–3 | Swift | Early training spike |
| ~3 held | Volcano portal | Opens World 2 (keep the Wins) |
| +4 | Volcano Pup | 2.0x bridge |
| +6 more | Magma Beast | Mid-game engine |
| ~15 held | Beach portal | World 3 after lava |
| ~50 total | Frozen portal | Ice eggs |
| +8 / +10 / +12 | Arctic Fox → Frost Wolf → Glacier Bear | Endgame trainers |
| Late surplus | Crafts (Gold / Diamond / Rainbow) | Prestige goals |
Exact portal costs vary—confirm tooltips. Details: unlock worlds, Rainbow, Volcano, Beach, Frozen, how to earn Wins, craft pets, pets tier list, pets wiki.
Planner rules
- Never buy Noob as a “main.”
- Do not empty your wallet on duplicate weak eggs.
- Unlock a world only when your Speed clears the previous map consistently (speed checklist).
- After each clear, mark the next row before you open the shop UI.
Example first-week plan
Day 1–2: starter clears, Speedy, Swift (getting started).
Day 3: bank for Volcano, train with Swift (train speed).
Day 4: Volcano attempts (Volcano guide).
Day 5+: Magma Beast, then Frozen goals.
Optional Robux line
Only after Magma Beast should you revisit Deadly Treadmill (game passes). Passes are not part of the core Wins path.
Free Wins injections
Ultimate Chest gifts (free rewards) slot into whatever row you are on—do not derail the plan for a random egg. Future codes will work the same way (codes).
Review cadence
Revisit this planner after every world unlock and after reading patch notes. If pet prices change, keep the order; update the numbers.
Write your next purchase on paper or in notes before you spend. Future you will clear faster because of that pause.
Variant plans
Aggressive plan: rush Volcano portal even if Swift is delayed one Win—only if starter clears are already easy. Balanced plan: Speedy, Swift, then portal (default). Conservative plan: Swift plus extra starter Wins bank before portal. Pick one variant for a week; do not remix mid-week or you cannot tell what worked.
If chest loot drops unexpected Wins, feed the active variant, not a fourth improvised plan.
Why the 15-Win row is Beach, not Volcano
Older planner drafts put Volcano at 15 Wins. Gameplay of the STOP INC. title shows the first door at about 3 Wins and Beach at about 15. If you still bank to 15 before leaving Rainbow, you are oversaving unless Volcano still wipes you. Walk Volcano when Rainbow is stable, then bank the Beach row with Magma-class trainers. Frozen stays the about 50 row.
After each purchase
Write the next row before the shop UI closes. If you cannot name the next row, you are browsing, not planning. Pair this table with how to earn Wins so you farm the world that actually pays the row you circled.
Frequently Asked Questions
Quick answers players ask most often.
What if I already bought Noob?
Ignore it going forward and buy Speedy/Swift next.
Should I save all Wins for Glacier Bear?
No. Bridge pets dramatically cut time-to-goal.
Does dying refund Wins spent?
No. Wins spent on pets stay spent—budget carefully.
Is the 15-Win row Volcano or Beach?
Beach. Volcano is the earlier ~3 Win door. Confirm both tooltips before you bank.